Course Notes
In this episode of AR/VR Development using Unity, Season 1, we focus on "2024 Unity VR Tutorial (OpenXR and XR Interaction Toolkit) - PART 3 - Controller Hands (OPTIONAL)". Watch the full video above, then use these notes to review the key ideas and put them into practice.
- Understand the core concept introduced in "2024 Unity VR Tutorial (OpenXR and XR Interaction Toolkit) - PART 3 - Controller Hands (OPTIONAL)" and why it matters in AR/VR Development using Unity.
- Follow along with the walkthrough — pause and replicate each step on your own.
- Connect this lesson with what you learned in the previous episode of Season 1.
- Note down one question you still have; it will often be answered in the next episode.
Practice task: spend 15 minutes applying "2024 Unity VR Tutorial (OpenXR and XR Interaction Toolkit) - PART 3 - Controller Hands (OPTIONAL)" to a small project of your own before moving to Episode 4.